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BriceLucas Posted: 12 Jun 2009 5:09 PM

 

Warrior Epic Build Notes

 

v3.003 Sent to Publishers on 2009.06.12

 

(please bear in mind that patches must undergo some preliminary testing performed by the publishers prior to it being put into the game.  Refer to the publisher sites for updates (I will also post here when they are actually deployed into the game)

 

 

--------------------------------------------------------------------

 

 

Bug Fixes

 

  • Fixed a text truncation issue on the Game List
  • Fixed a bug with targeting shortcuts F2 - F5 where the shortcut would inconsistently target different players
  • Fixed a bug that caused players to not be able to attack with their skills or be attacked by monsters (Lag Bug)
  • Fixed a bug that would allow players to reach Trogden Swamps upon getting a lv50 warrior
  • Added some additional UI to the Mission Summary Screen
  • Fixed a problem with the Guild UI that caused the Next button to not function properly
  • Fixed a bug with the skill bar that caused skill buttons to sometimes get stuck under, and between other skill buttons.
  • Fixed summoned pets so that they no longer attack each other

 

 

Classes

  • Assasin
    • Rouse: Now Works as Intended

 

  • Pangolan
    • Summoned Pets now have consistent Health
    • Cure: Now Works as Intended
    • Fire Totem: Now Works as Intended
    • Poisoned Dart: Now Works as Intended
    • Fire Storm: Now Works as Intended
    • Antidotal Salve: Now Works as Intended

 

  • Illusionist
    • Bewilder: Now Works as Intended
    • Blood Sacrifice: Now Works as Intended
    • Minion Rush: Now Works as Intended
    • Ring of Demise now provides toxic damage for 10 seconds, instead of indefinitely

 

  • Pitfighter
    • Updated "Ram" Description

 

 

  • Devotress
    • Communal Touch: Now correctly removes debuffs
    • Perfect Aim: Executes and Deals Damage Correctly
    • Beacon of Sanctity: now works as intended
    • Sacred Relic: Correctly takes 1/2 of the target's life
    • Strategist: Correctly Applies the inteded attack bonus
    • Tempest Blade: Now works as intended
    • Blade Flurry: Cool Down upgrade now effectively reduces cool down time
    • Noble Protector: Now works as intended
    • Righteous Protector: Now Works as Intended
    • Magnamimous Protector: Now works as Intended
    • Sacrificial Guardian: Now Works as Inteded
    • Bitter Sorrow: Freeze Effect now properly inhibits monsters from attacking while frozen

 

Quests

 

  • The Gauntlet
    • Resolved  bug that occasionally kept players from finishing the quest

 

  • Secret Meetings
    • Sub Quests Added

 

  • The Deadzone
    • Fixed Text Issue

 

  • Blockade
    • Fixed Issue with the Main Objective UI not getting updated when mission is completed

 

  • Sunken Temples
    • Resolved  bug that occasionally kept players from finishing the quest

 

  • The Journey
    • Hidden Chest now uses the new reward chest algorithm
    • Updated Drake's Room
    • Updated Tooltips

 

  • Rustler's Revenge
    • Fixed Text Bugs
    • Fixed quest bug that made finishing the quest ambiguous
    • Fixed Chat Bubble bug that made it illegible

 

  • Heart of the Mansion
    • Fixed Invisible Monster Bug

 

  • The Path of Trinity
    • Fixed Zero Loot in Treasure Chest Bug
    • Fixed Text Bugs
    • Fixed Missing Monster Bug

 

  • Deadly Slumber
    • Updated the Quest initiatives

 

  • Sour Grave
    • Fixed Objective Bugs
    • Fixed Text Bugs

 

  • Ruins of Infestation III
    • Fixed Path Block bug

 

  • Monster Collector 2
    • Updated Quest Rewards

 

  • Missing Soldiers
    • Fixed Boss Text

 

 

 

---------------------------------------------------------------------------------------------------------------------------------------

 

Big thanks Hellraiser's Team and all of the people who are submitting bug and exploit reports on the PS forums, because of you guys, WE is getting polished at a much faster rate.

 

 

 

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Coconut replied on 12 Jun 2009 7:46 PM

I don't see how the Trogden Swamp unlock at lvl 50 is a bug... will we lose our rares that we have gained from it thus far?

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Ismet replied on 12 Jun 2009 8:45 PM

Nice to see updates on the devo skills, but just wondering what kind of fix is done on Sacred Relic? I thought the skill was working as is? (As in it already does damage to the target accordinlgy- half its HP)

 

Did the fix made it always work and goes through energy resistance?

 

Any news on Kiss of Justice by the way?

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3ug3n replied on 13 Jun 2009 3:47 PM

none of these fixes suits my interests , lame , guess me and my archer will have to wait for 3.004...

no lvl 50 bug fix even this time?

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zinox replied on 23 Jun 2009 12:19 PM

where is the bars icon change place fix..??

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