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I was thinking how far can games evolve ....
Is it possible to create a game world that would constantly evolve and depend on the players them self's to be fixed or destroyed .... that the players could build , rebuild and demolish what they want .... so that they would have a complete freedom of gaming and even the NPC would act accordingly to the players actions .... if they would be insulted they can reject the player and not approve to make business with them ... so that the players would wish to make a mends for they're mistakes .... and feel a difference in how they act .... even that each player could experience a different story a different experience ....